Berkay Yalçın’s Viking animation combines Claude Code with Opus 5.5, a character reference and separately produced narration. The work assembles production materials in a code-based scene rather than requesting a finished clip from a video model.
Several inputs form one film
A character image and script were joined by roughly two minutes and twelve seconds of ElevenLabs narration. The files went into the Claude Code project to connect imagery and movement with the prepared voice. The story centres on an everyday task for a character named Erik.
A short opening sets the direction
The creator reviewed the first eight seconds before approving continuation. That made the character interpretation and audiovisual combination visible before the full animation was produced.

The parts have different responsibilities
Voice, script, character and scene are separate materials. Changing one can affect the others. The production interest lies in bringing them together through a defined preview, rather than treating account usage figures as a general cost for animation.
Oliver’s assessment
Is that the behaviour we intended? A short preview asks that question early. Creative code needs the scene, voice and character to tell the same story. Reviewing a small section gives the longer output a clearer direction.


